Friday, April 11, 2014

Friday, November 15, 2013

Doodle Time and crab character concept

It's been too long since my last post. Lately I've been busy with work. Primarily telling stories through editing and motion graphics.

I've been getting together with artists once a month for some doodling at a coffee shop. It's been a great time to exchange ideas see other styles and artists at work, and to draw inspiration. If you are interested in joining us come to

Starbucks
7610 Lyndale Avenue South
Minneapolis, Minnesota 55423

on December 12th, 2013
from 7:00pm - 9:00pm


Here is a sketch I drew from the last meeting of a crab character for a story I've been developing for awhile now. More to come since it looks like this one will take off and become something. Found an audio guy who loves the idea and is willing to work with me on that side of things! I think it'll be a fun personal project and turn into something awesome.

Friday, August 3, 2012

Friday Render! Muscles

It is complete! This is the result of a lot of hard work and time. Along with this is the entire human body of muscles textured, I just decided to have some fun with it. I will be adding this to my website and reel soon. Thanks to all who have followed me throughout this entire process.

Also we are picking up the Monthly Draw again. If you are interested shoot me a message at josephtsiemsen@gmail.com and I will let you know how to get involved! This months topic is Draw your imaginary friend from childhood or draw your best friend. Doodle on folks!


Thursday, August 2, 2012

Meditech

My internship at Meditech ends tomorrow. :( On the plus side they put me in charge of Meditechs weekly "Friday Render" where they come up with some sort of awesome or fun render and post it on facebook. My time here has been really grand and I am walking away with tons of experience and good friends and colleagues. Keep your eyes open for tomorrows update which will include the final render and a video. Other great news is I did some low poly bones for an App that Meditech developed and it was a part of the presentation that Meditech had at a convention. It was a huge hit, tons of people were wanting to install it and take it home to show people! Sometime soon it will be released on both the Apple and Android markets for free! It allows you to rotate around and zoom in/out of a 3D scene of a surgical procedure on an arm, pretty cool stuff. The plan is to have it so that it can work on anything between a number of smart phones and of course the Ipad. I will post links as soon as I get them.

Friday, July 27, 2012

Creepy? yes

Getting there. Got one more week here at meditech to perfect this shot. Here we go!




Wednesday, July 25, 2012

Muscles environment wip

So yeah. This is just looking super awesome and I can't wait to render this thing out when it's done at 100% quality!




Friday, July 20, 2012

Muscles are complete!

The muscles are finished!!!! After all this time it is done. The next step is to have some fun building some sort of environment around him.





Thursday, July 19, 2012

Muscles preview

Here is a little preview of whats to come. Almost done applying all the textures to their respective muscles. Once that is done I'm going to model an operating room for it to go in. Gonna be saawwwweeeeet!





Wednesday, July 18, 2012

Meditech muscles report

So the report as of now is the texturing is completed. Now all that is left is export from z-brush and import into maya and build a scene around them and render. Full finished beauty renders coming soon!!!!!!!!!

Also I got married on July 14th and it's been really great and fulfilling so far.... so far. I'm confident though that her and I can get over the bumps of life.

Thursday, June 21, 2012

Post Graduation and Summer to do list

Well I'm all graduated and I'm getting married in July and it's exciting times for me. So I made a few goals for myself for the summer professionally and for fun. Made up a list of games I've collected and haven't played or finished over the course of my college career. This list will probably take more than the summer to complete. Professionally goal number one is to get a job. I've also come up with a couple of pieces I want to add to my portfolio. It is bothering me that I have no characters in my portfolio right now so I'm working on one now (wip updates to start soon!) Then once that is over I plan on doing a kick-ass model of an old Aston Martin car. Not sure if I'm going to complete that one by the time Summer is over but hopefully!

Thursday, June 14, 2012

Muscle render preview

Quick preview of what your gonna see in the new cut of my demo reel!



Friday, June 8, 2012

Upper arm muscles

Here is my progress on the upper arm muscles. Looking at what I've done so far on this project is really cool cuz I didn't even know how to use Z-brush a month ago.



Facial muscle progress

More work on the face muscles. Almost complete!




Thursday, June 7, 2012

Tuesday, June 5, 2012

More progress on the facial muscles. Based on todays progress should be done by the end of the week! May be able to add to my graduate reel, which would be sweet!



Friday, June 1, 2012

Muscle render, more to come!

So just so you guys can see what I've done throughout this project. I received a model of the musculatory system and it has been up to me to texture them. Eventually the whole body will be completed, which will look freaking sweet!






Tuesday, May 29, 2012

Facial Muscles wip

I have now moved on to the head. It's offering new challenges that the leg muscles did not. It's fun to work on a different part of the body, seeing and learning about new things. 



Friday, May 25, 2012

Muscle WIP

More progress on texturing muscles at meditech! Getting better and faster at Z-brush. Things are coming along when this is all over with I will have quite the piece to add to my portfolio!

Thursday, May 17, 2012

Meditech Internship and Muscles WIP

I've recently started a really awesome internship at Meditech in Saint Paul. Right now for the most part they have me texturing the entire musculatory system of the human body. It's a lot of work but it's really fun too. Here is a few screen grabs of my WIP